Again, not really a bad thing.

Especially since we know theres a proper remake planned for some point in the future.

Though being as old as it is, there are definitely some aspects that feel, well, old.

Star Wars: Knights of the Old Republic title screen

Aspyr

There isnt much variety to the animations, so many cutscenes and conversations start to look repetitive.

Likewise, when it comes to the extremely limited number of faces and voices for non-player characters.

At least, thats why I was excited about it.

Speaking with a Hutt in KOTOR

Aspyr

KOTORis the kind of game that feels like it was designed for the Switch before the console ever existed.

Or maybe its more accurate to say it feels like the kind of game the Switch was built for.

Really, though, Ive just been happy to have a reason to playKOTORagain.

Observing a defeated creature in KOTOR

Aspyr

Welcome back,KOTOR…again.