He suggested that better calculations about the depth of objects in VR could be the key.

Its one of the growing number of methods that developers are exploring to make VR more comfortable.

“When using VR, the user experiences a disconnect in the brain that causes motion sickness.

Someone using a VR headset in a home office.

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They may also experience a headache or eye strain because of the graphics or VR headset itself.”

This reaction obviously was very important many thousands of years ago."

Software tweaks also can help.

A parent and child using VR headsets together while laying down.

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The companys program mentions that the realistic experience of VR is facilitated by high visual quality and low latency.

Latency refers to the time delay for the data to cross from VR sub-systems and VR devices.

Better VR software could help as well.

“A common practice to use is good anti-aliasing.